The old blog and domain is no longer active, but I'd still like to keep my old articles about web-based game development.
The old blog is no longer actively maintained, but I'd still like to keep my old articles about game development with Xbox Live Indie Games.
We successfully participated at the Elevator Pitch BW 2016 in Böblingen and were rewarded with the third price and were chosen as the audience favorite.
We'd like to take the next step with AppCreator by pitching the idea at the Elevator Pitch BW 2016 in Böblingen.
Once again I've participated at the Startup Weekend Stuttgart and will review my experience with the event.
How freelacing worked for me to gain traction on the entrepreneurial path and what advantages and disadvantages I've experienced so far.
Looking back at my first steps to become an entrepreneur by quitting my job and working for myself.
Reviewing my experience from participating at the Startup Weekend Stuttgart 2014: the concept, critique and room for improvement.
Why I need to write this blog and what you can expect from it.
As a recent task it was necessary to create a RESTful webservice based on parts of an existing web application.
During the last years there has been a rise of various new distribution sites for Indie Games and virtual goods in general.
Airrise has been released on the XBox Live Indie Games!
As promised, here is a gameplay video of Airrise.
During the writing process for my masterthesis I’ve taken up the development of “Airrise” as a balance.
Although we choose JQuery and PHP after intense prototyping as a foundation for our game, the technology isn’t capable of some functions we need.
We want to transfer the elements of classical roleplaying in the world of social networks with our browsergame Social War.
After various validations we must proceed to the implementation (at least prototypical) of SocialWar. Therefore we’ve started to choose the proper tools and ...
Together with some colleagues I founded the organisation “Netzkämpfer” that is intended for a german audience.
We have attended the Gründerzeit Baden-Württemberg event on 2nd & 3rd of March and participated with our game idea “Social War” at an Elevator Pitch contest.
The team around “Social War” is bright winner of the bronze medal at the Browsergames Forum Starter Trophy 2011.
We want to build a development studio, that fights for excellent applications for the web.
Yay! Today I got notified that Avatar Tower hits the marketplace soon.
The playtest phase for Avatar Tower is closed. I got feedback from two community members with minor graphical issues.
I just submitted Avatar Tower for playtest.
Recently I stumbled upon a book that I bought for my bachelor thesis, but didn’t manage to read until now: Clean Code by Robert C. Martin
Today I took the certification exam for the Certified Associate in Project Management and happily passed it.
As the menu structure is hard to describe by screenshots I made a little video to show you the current menu flow and gameplay.
A lot of potential “platform theme” texture files have been lying around on my hard disk for some time now.
You might remember from the early mockup, that I planned to add fire at the bottom of the tower from which the Avatar is trying to flee.
After months of wasted time, I finally got my butt in gear and fixed some bugs.
As you may have noticed, I have been quite busy for the last months. Today our class wrote the last two exams of this semester.
During the last hours I tried to create a logo for Avatar Tower and I’m pretty satisfied with the result.
I finally managed to reconfigure my development environment in Ubuntu. It simply works and provides everything I need.
Moved flat. Caught a cold due to heavy house moving stress.
Avatar Tower has made some small progress (the 22 to 24 work hour concept did work sometimes).
Currently I’ve got two term papers to write, two case studies to work on, a heavy test in two weeks and furthermore I need to find a new apartment and prepar...
Here is the sales data for the first week of Warbirds At Work on the Xbox marketplace.
Hopefully you’ve had some nice christmas days with your families.
Aliens try to invade the planets of our solar system. You are our last hope, fight them back!
I’ve been extremly lazy (regarding game dev) in the last weeks.
No development this week.
As promised, here is a short trailer for WAW.
WAW failed for the second time in peer-review due to an exit code 4 (exception on top level) and some other minor bugs.
As promised I’ve made some progress over the weekend. Not as much as I’d like to have, but it’s okay.
During this week I made major updates in my current technology level.
I’d like to present you the plans for my next game on the Xbox360. The working title is 'Avatar Tower'.
After some trouble with the premium subscription to the Creators Club / App Hub, I finally managed to get the release of Warbirds At Work done.
Hello independent game development world!